Toy & Game Design is the art of applying design and aesthetics to create a game to facilitate interaction between players for entertainment or for medical, educational, or experimental proposes. Game design can be applied both to games and, increasingly, to other interactions, particularly virtual ones (see gamification).
Game design creates goals, rules, and challenges to define a sport, tabletop game, casino game, video game, role-playing game, or simulation that produces desirable interactions among its participants and, possibly, spectators.
Academically, game design is part of game studies, while game theory studies strategic decision making (primarily in non-game situations). Games have historically inspired seminal research in the fields of probability, artificial intelligence, economics, and optimization theory. Applying game design to itself is a current re-search topic in metade-sign.
The primary objective of the discipline is to help develop a holistic understanding of play and arrive at creative-innovative designs for a diverse profile of users. Courses involve basic design fundamentals, cultural studies, creative thinking, psychology, elements of play, game theory, character design, user research and testing methods etc.